This is a pokemon-ish turn-based combat game with a twist. You have to defeat the enemy and also balance the environment! Less disruption is more!

Made for Godot Go Jam 4 in 9 days.


Gameplay:

Take turns spending mana to do elemental attacks. Spending mana disrupts the environment, based on the type you and your enemies spent. You have to both defeat the enemy and decrease the disruption. Only 1 "level" away from balanced counts as a win.


Errata:

The tutorial says 4 mana changes the environment, but it's every 2 mana


Technical notes:

Tested on Firefox (does NOT work), Chrome (works), and Edge (works).

Most input is click-and-drag. Only tested on desktop but should work well on mobile.

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